Developed interactive 2D and 3D games in Unity using C#, focusing on gameplay mechanics, UI integration, and performance optimization.
Developed 3D character movement with interaction with NPC games with unity focusing on QnA section with backend NodeJS and MongoDB database
Completed a practical bootcamp where I learned the basics of cybersecurity, cloud computing (AWS), and DevOps, including setting up cloud services, securing systems, and using tools like Docker and Jenkins for automation.
Currently working on an F1 racing game using Unity for real-time gameplay development and Blender for creating and animating 3D car models and environments.
Skilled in game development with experience in Unity, C#, and implementing gameplay mechanics, UI, and physics systems.
Proficient in Blender for 3D modeling, texturing, rigging, animation, and rendering for game assets and environments..
Skilled in coding with experience in C#, Python, and MERN for developing applications, games, and automation scripts.
Adapted, improvised, and overcame challenges by finding creative solutions and maintaining flexibility in dynamic environments.
Skilled in ethical hacking with expertise in penetration testing, malware development and using tools like Kali Linux, Metasploit, and Wireshark to identify and fix security flaws.
Quick to adapt and learn new technologies, tools, and concepts, with the ability to efficiently absorb and apply knowledge in fast-paced environments.
A multiplayer FPS game with multiple map selection with Client server architecture with multiple weapons with lobby
A social media platform with messanger with RSA encryption, friend accept, request, and delete and story mode delete after 24 hours
Feel free to connect with me for collaboration, insights, or to discuss new opportunities.